The GameMaster's Blackjack School
Lesson 21: Beating The Double Deck Game - Part 1
At first glance, it would seem only logical that a smart player will do
better at a game that uses fewer decks, but that's not always the
case when you compare double-deck games with six-deck games. A
lot of variables come into play, not the least of which are the
rules of the games, the minimum bet size required and the amount of
scrutiny the games get from casino supervisory personnel. If you do
not count cards, it's very likely that you'll be better off avoiding
the double-deck games out there. I know some of you may be surprised
by that comment, but I make it based upon the fact that many casinos
have less liberal rules on their double-deck games, yet they require
higher minimum bets. As a result, the casino's overall edge may be
similar to that of their six-deck game, but you'll have to bet more
on every hand for the privilege of playing. Because a non-counter
cannot get a long-term edge over the casino, you'll just be betting
more on a consistent basis and the casino will eventually get your
$$$.
Now don't get me wrong here; if the rules are the same, a game
using two decks will have a lower casino edge than one that uses
six-decks, yet the strategies are almost identical. If the
minimum bets are the same (or are at least within your comfort
level), then go with the 2-decker. That's a key point, by the way.
The proper Basic Strategy for a double-deck game closely resembles
that of a four- or six-deck game, much more so than a single-deck
game. The few differences between a two-deck and six-deck game with
the same rules (dealer hits or stands on soft 17, double after split
is allowed, etc.) lie mainly in splitting pairs and, since pairs are
the rarest hands you'll get, the impact is negligible. I might be
wrong about this, so check, but I do believe that the only change is
to split a pair of 7s against a dealer's 8 in a double-deck game. In
a six-decker, you don't do that. Not a hand you're going to see
everyday, either way.
My point is that you can move back and forth between DD and 6D
games and not worry that you're playing improperly, but the big
question is whether or not you should. We've already covered the
non-counter situation, so let's turn our attention to those of you
who do count. Even in this situation, the double-deck game isn't
necessarily the hands-down choice and I'll show you why as we go
along.
For whatever reason, many casinos treat their double-deck games
as "premium" games, so they have higher minimum bets, may have
less liberal rules, less favorable penetration and are usually
watched more closely by the "pit critters", as we lovingly call them
here. Some casinos seem to think that counters are showing up in
droves at their DD games and carting off chips by the box load, but
that's not necessarily the case. I know of some games that are very
easy to beat, but they are few and far in-between. The reality is
that beating the double-decker takes extra effort and some sharp
play by the counter. But you came here for answers and I have
them.
The primary advantage to playing a double-deck game is the
volatility of the count. Unlike a 4- or 6-deck game, the running
count, which is converted to the True Count (count per remaining
deck) in a DD game can rise or fall quickly, but it's gone almost as
fast, due to the shuffle. That's obviously good when the count is
negative, but no fun at all when the count is "up". Things happen
quickly in a DD game and the wise counter takes advantage, but it
requires good skills at converting to the True Count and almost
needs some ability to anticipate what's going to happen, while
remembering that we never make guesses when counting
The Key: Penetration
Because a DD game uses only 104 cards, versus the 312 of a 6D
game, just a few extra cards of penetration can make a big
difference in how well you can do at the game. In my Blackjack
School lessons, I tell you that you're wasting your time if you play
at a 6-deck game where less than 65% of the cards are dealt before
the shuffle. In a DD situation, 65% penetration is very
acceptable, 75% is fantastic and 80% or more is phenomenal. What
you'll more likely find is penetration in the 50% range. Yep, they
put together two decks and then use only one of them! I hate it when
that happens.
But penetration is really important, so it's something you need
to become familiar with. If you play a DD game where the dealer
hits A-6, you may double on any first two cards, double after split,
etc. and you use a 1-8 betting "spread" (I'll explain it later on)
and the casino deals only 50% of the cards, your long-term edge as
determined by simulations that I ran on Statistical Blackjack
Analyzer will be about 0.64%. If the penetration deepens to 60%, the
player advantage goes up to 0.95% and at 75% penetration it's 1.47%.
That's not bad, you know.
Let's recap this so it stays with you:
Impact of Penetration
on a Double-Deck Game |
| Percent Penetration |
Theoretical Player Edge |
| 50% |
0.64% |
| 60% |
0.95% |
| 66% |
1.14% |
| 75% |
1.47% |
A "trick" I stress in my lessons is to leave the table when the True
Count drops to -1 or lower, if at all possible. That can be fairly
easy to do in 6-deck games and not so easy to do in DD games.
Therefore, you have to pretty well accept the fact that you'll be
playing in all counts, which makes the penetration factor even more
important. We call this "play all" and the figures above were
calculated under those conditions. By the way, you need to remember
that simulation software plays Blackjack perfectly and we humans
don't. That's why I use the term, "theoretical" player edge; that's
about as good as it will ever be, but figure 10% less for purposes
of reality.
Getting Started
If you have never played DD games as a counter, you need to do some
basic planning first. While they aren't a world apart from 6D games,
here are some differences to consider:
-
Many, though not all, DD games are dealt facedown and
that requires you to count the cards in a different way.
-
Because it will be difficult to leave the table when
the count drops, you'll need to learn more "negative" Basic Strategy
variations.
-
Many DD games require the dealer to hit soft 17 (I'm
going to assume that throughout this series), so there are some
Basic Strategy changes needed. You can get them at
www.blackjackinfo.com
-
With penetration being such a crucial factor, you
should first check your local game to see if it's even worth the
trouble. Verify the rules while you're there.
So, start doing your homework on this and I'll be back next time
with a plan for how to bet in this game.
The
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